Patch Notes 2506-17

Patch Notes 2506-17

Attention Commanders!

This update includes a variety of improvements and fixes aimed at refining the overall player experience, but before we dive into the patch notes, let’s spotlight the star of this month’s update - The Patrol Boat

The Patrol Boat is a fast, low-cost naval unit produced from a Level 1 Harbor and an Arms Industry. Smaller than corvettes or frigates, it’s optimized for early-game coastal and river defense, excelling in speed and mobility near shorelines. While not intended for deep-sea combat, it’s ideal for reconnaissance, intercepting light threats, and patrolling littoral zones.

At Tier 2, it gains radar capabilities, allowing it to detect naval units beyond visual range. Each successive upgrade enhances its firepower and durability, while higher tiers provide defenses against helicopters, drones, and aircraft. Advanced tiers also grant the ability to reveal stealth units, making it a valuable tool for detection. At its final tier, the Patrol Boat acquires stealth capabilities of its own, enabling it to operate covertly along coastlines while remaining hidden from enemy forces.

We've also introduced general UI and visual enhancements across the webshop, map information panels, and mission interface. Notable changes include the renaming of Mecca to Jeddah and an adjustment to Neum’s harbour classification. In addition, we've resolved several gameplay and interface issues, ranging from unit pathing and alliance updates to mobile UI errors and mission related bugs to ensure smoother and more consistent performance across platforms.

Changes

  • Mecca has been renamed to Jeddah in the RT2060 scenario
  • Changed harbour placement to become a sea harbour as opposed to river harbour (Neum) in the RT2060 scenario
  • An Urban province was now added to Kyrgyzstan in the WW3 1x & WW3 4x scenario
  • Rebalanced city production values across Russia in the WW3 1x & WW3 4x scenario

Fixes

  • Fixed issue with the connection to and from Vienna that caused units to take an unnecessarily long route
  • Fixed issue where the satellite would inherit the patrol range of a plane when in the same platoon, causing its patrol range to be restricted to that of the plane
  • Fixed issues with searching for a player in Leaderboard
  • Fixed issue with Alliance tab not updating after joining an alliance
  • Fixed issue where Air Assault action would not be available for airborne units in allied territory after changing diplomatic relations to shared intelligence, unless the browser was refreshed
  • Fixed issues encountered during mission completion.
  • Fixed issue where the mobile notification for undeploying the Elite UGV did not display the amount of refunded deployable gear
  • Fixed issue with error being displayed when a plane passes over a selected enemy ship
  • Fixed issue where the 'Selected Package' button did not allow players to switch between different shop packages
  • Fixed issue where Thessaloniki was incorrectly garrisoned with National Guard instead of Motorized Infantry
Quick Launch