
Hana “Skyguard” Fujimoto
In an era where air dominance often determines the outcome of modern warfare, Hana “Skyguard” Fujimoto stands as a steadfast sentinel against aerial threats. With precision, discipline, and unmatched tactical awareness, she brings a much-needed layer of protection to your armies, ensuring that no hostile aircraft goes unchallenged.
Hana “Skyguard” Fujimoto is an Uncommon-tier officer specializing in Mobile Anti-Air (AA) and Surface-to-Air Missile (SAM) support. Designed to bridge a long-standing gap in early and mid-game compositions, Skyguard empowers players to establish strong aerial defenses from the start, all without overcomplicating their tactical planning. Skyguard’s design philosophy is simple: maximum efficiency against airborne threats. Her bonuses are direct, impactful, and easy to manage, making her an ideal choice for commanders who favor a pragmatic and dependable defensive backbone.
Skyguard’s balanced stat progression emphasizes attack, defense, and speed, giving her units the versatility to both hold positions and rapidly redeploy to intercept enemy aircraft. She ensures that your Mobile AA and SAM units can respond swiftly to evolving threats from low-flying helicopters to high-speed drones and jet fighters. At key levels (5 and 9), Skyguard experiences notable power breakpoints making her progression feel rewarding and strategic. Players who invest in her development will notice substantial gains in battlefield performance, especially in the mid- to late-game stages.
Effects & Buffs
Level 1
- +5% Attack // +5% Defense // +5% Speed
Level 2
- +5% Attack // +10% Defense // +10% Speed
Level 3
- +10% Attack // +20% Defense // +15% Speed
Level 4
- +10% Attack // +20% Defense // +20% Speed
Level 5
- +15% Attack // +30% Defense // +25% Speed
Level 6
- +20% Attack // +40% Defense // +30% Speed
Level 7
- +20% Attack // +50% Defense // +35% Speed
Level 8
- +20% Attack // +55% Defense // +40% Speed
Level 9
- +20% Attack // +60% Defense // +40% Speed
Level 10
- +25% Attack // +65% Defense // +50% Speed
Unit Synergy
Skyguard enhances the performance of the following units:
- Mobile Anti-Air
- Mobile SAM
- Elite Railgun (T2 and T3)
Her buffs apply exclusively to these units and affect their AA Attack, AA Defense, and Speed. Only rotary, fixed-wing, and drone air targets are impacted keeping balance with other officer specializations such as missile or naval-focused commanders.
Buff Rules:
- Skyguard always benefits from her own bonuses.
- Any Mobile AA or SAM units in her stack share the buff.
- Units lose the buff once separated from her.
- She is not affected by external officer buffs (e.g., munitions or support effects).
Unlock & Requirements
- Unlock Requirement: Obtainable through a bundle purchase in the web or in-game shop.
- Research Requirement: Can only be researched after being unlocked.
- Mobilisation Requirement: Requires Level 1 Army Base and Level 1 Arms Industry for all levels.
- Mobilisation Limit: Limited to 1 per match, but can be deployed in multiple matches simultaneously.
Skyguard was carefully designed to** redefine the value of air defense** within Supremacy: World War 3’s tactical ecosystem. By focusing her bonuses exclusively on anti-air units, she brings new strategic depth to defensive planning, encouraging commanders to invest more heavily in AA formations without overshadowing offensive specialists.
Her balance curve introduces significant performance spikes between levels 3 → 5 and 8 → 10, offering meaningful incentives for progression while maintaining fair parity across rarities. The overall goal: make anti-air units more integral to modern compositions while preserving flexibility for future officer synergy.




