
Commanders,
The Zeppelins are here! This release is all about the air. Zeppelins are becoming a fully producible unit. We are making a few changes to the Zeppelin itself and a few other changes aimed towards aerial combat in Supremacy 1914, to make the Zeppelin fit in nicely.
The Zeppelin
Starting today you’ll be able to unlock the Zeppelin, either through the Zeppelin Battle Pass or direct purchase.
(Please note: The Zeppelin will only be able to be produced in games started after the Update)
We have rebalanced the Zeppelin to accommodate it being a producible unit now. Zeppelins will cruise through the skies with the following stats:
Combat:
- HP: 140
- Building Damage: 30
- Morale Damage: 5
- Damage against units: 5
- Speed: 72
- Range: 750
Production Costs
- Iron: 5000
- Lumber: 5000
- Gas: 25000
- Money: 50000
Production Requirements
- Factory 3
- Aerodrome
Air changes
We are making a few balance adjustments to make aerial combat available earlier while defining countermeasures to aerial units more clearly.
General
- Aerodrome Day of Availability: 8 → 5
Unit Changes
Fighter Cost:
- iron: 2500 → 2000
- Oil: 5000 → 4000
Infantry vs. Air damage:
- attack: 0.5 → 0.3
- defense: 0.6 → 0.4
Balloon
- vs. Air damage: 8 → 10
- Damage Area: 1 → 1.5
Light Cruiser
- vs Air Damage: 10 → 12.5
Fixes
- Stormtroopers now correctly show up in Combat Statistics
Unlock the Zeppelin and bring terror frm the skies!
See you above the clouds!



